#: 9998 S10/OS9/6809 (CoCo)
26-Mar-91 23:56:34
Sb: #9963-#HELP! (Please)
Fm: Lee Veal 74726,1752
To: Bob Archambault 76506,3544 (X)
Here's how I get Kyum-Gai to run in a Multi-Vue environment. I've done the
same for King's Quest, Leisure Suit Larry and Life. I did it as more or less
of a challenge, when I read or heard someone say that running VDG applications
in the Multi-Vue environment was pain.
Here's what the AIF.GAI file looks like:
shell
kyum.gai
ICONS/icon.kyum.gai
0
7
80
24
0
1
It uses SHELL on the program line and the second line is where I put the
KYUM.GAI shell script. The rest of the AIF can be just about anything that you
want it to be. I just modified an AIF that was used to open a shell on an
80x24 4-color graphics window.
1. echo Modify W14 for VDG operations
2. xmode /W14 type=1
3. echo Initialize W14
4. iniz /W14
5. echo Change Data Directory to Kyum.Gai
6. chd /dd/games/kyum.gai
7. (ninja >>/W14;deiniz w14)&
Lines 1, 3 and 5 simply display a canned message to the user indicating what
step of the script is ibout to be performed.
Line 2 changes the /W14 descriptor to be one that will work with VDGINT.
Line 4 initializes /W14 (read INIZ in OS-9 Manual for details)
Line 6 points the current working directory to /dd/games/kyum.gai. All of the
files that are in the root directory of the distribution diskette are in this
directory.
Line 7 starts the program called NINJA. When NINJA ends, the deiniz command
within this line will close the window that NINJA was using, and deallocate its
memory.
I just uploaded a file called AIFGAI.AR to Library 10. It should be available
tomorrow. AIFGAI.AR is a packet that includes the AIF, ICON and SHELL script
that I use to start Kyum-Gai in the Multi-Vue environment.
Lee
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