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echo: majornet.mud
to: ML:SOMEGUY@PHB
from: ML:MAV@DOG
date: 2097-07-25 19:09:00
subject: Random Thoughts

SO>RA>The items part is ok and so are the titles but regarding your paladins
SO>RA>getting greater healing, then here I go with my "should statements"....
SO>RA>warlocks should get rapid healing type spell
SO>RA>warlocks should get 6-9 base hps
SO>RA>warlocks should be 100% exp chart not 185%
SO>RA>warlocks should be combat 4
SO>RA>warlocks should have 2 handed abilities
SO>RA>well i could go further but I dont want to get flamed by all those
SO>RA>poeple out there and DO NOT FLAME me because I'm just responding to that
SO>RA>message myself
SO>RA>Belwar Dissengulp
SO>RA>Gnome Spellbinder
SO>       I think you're overlooking the fact that 'Paladins getting
SO>greater healing' would be a bit more reasonable than all the statistics
SO>you just mentioned.  So realistically, your 'shoulds' have no real
SO>credibility as compared to the previous statement.
SO>---
Ummm i believe this person was mocking him anyway. Of course paladins
arent going to EVER get grhe, Lance already thinks they're too powerful
and he isnt going to give them more power. :)
I'll never play a paladin again (my first guy was one)... think about
it.. after level 28 you're going to have close to 300 hp. What good is
it going to do to disrupt your swing count just to heal for 8-20, and
the thing is, witht hat 2 mana per level, you cant heal all that OFTEN
:)   so you're paying an extra 120% for a warrior with -1 hp per level,
just so you get to mahe yourself. :) I hope all you paladins are happy.
:)
---
Sent via MailLink, 24-JUL-97, 18:06:48, from:
(DOG)Dave's Online Gaming Service - 717-854-4242
York, PA

                                                              

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