HD>This really ticks me off, the mihe/mahe/grhe/gdhe
HD>Mihe costs 2 mana, and does 2-8 healing, now Mahe costs 6 mana, and does
HD>8-20, am I correct?
HD>now, If I mihe'd 3 times, it would cost me 6 mana, and I could "MAX"
HD>heal myself for 24, with 3 mihes. seeing that, 3 mihes cost the same as
HD>1 mahe, and can do for 24, 1 mahe costs 6 mana and can do for 20?
HD>niiiiin shouldnt be..
HD>mahe costs 6 mana, and heals 8-20. GRHE costs 12 mana and does what,
HD>15-32?35? If I mahe twice, I can mahe for 40, costing the same as GRHE
HD>but getting what, 8,5 hp more out of it?
HD>I mean, this morning im sitting here grhe'ing myself for 16's 18's good
HD>lord, i thought, maybe that was a mahe! but it cost 12 mana, wich is a
HD>rip off, and makes us priest spend more mana for a crappy heal, wich we
HD>should be useing for holy force/godtrike at our lvls. something needs to
HD>be done about this, no wonder there are hardly any priests out there.
HD>Mammoth
Grhe is quicker, i.e. If your fighting someone and need 30+ hps off,
THAT MOMENT, instead of 20, then you would do grhe, you don't mihe, when
your getting your ass kicked....
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Sent via MailLink, 24-JUL-97, 13:39:10, from:
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