DA> Witchunters have their ups and downs, granted, but, what they get
DA>is not worth what they pay. They need to do something, wether it be
DA>more NON magical items, or completely redesign the magic resistance
DA>system where being a Witchunter MEANS something when it comes to
DA>resisting magic... currently its effectiveness is laughable at best.
DA>Sure, it reduces the damage of incoming spells upto a maximum of 50%
DA>damage reduction, but... the fact of the matter is, with high magic res
DA>those spells should NOT be getting thru in the first place.
DA> To me, balance would be creating a non magical item that was on
DA>par with some of the better magical weapons for damage and accuracy...
DA>errr, in the hands of a COMBAT 5, that is... They can design it... just
DA>mess with the settings and the weight... THEN a warrior and Witchunter
DA>would be on equal playing fields for damage and accuracy, and a
DA>Witchunter might actually have a chance of killing a mage if he was
DA>extra lucky then... shrug...
DA>- Daytona
DA>---
Would you please shut the hell up about your god damn witchunter
and play your god damn mystic, "OH I CANT BE THIS GOD CLASS, SO ILL JUMP
O THE NEXT BEST CLASS!!"
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