SO>FO>A Ninja that has enough sense to up his intellect to a decent level?!
SO>FO>HA. I've statistically proven that its not worth raising intellect until
SO>FO>a higher level anyway. First two things a ninja wants to raise is health
SO>FO>and agility.. then most likely strength. A ninja with 100 martial arts
SO>FO>crits about 24%. You should listen to Victim because its the truth.
SO>FO>Anyhow, "critical more often than not" is complete bull so at least say
SO>FO>it sensibly, more like "criticals more often than an intellect-driven
SO>FO>warrior" (Keep in mind that raising intellect by 5 when you have 100
SO>FO>martial arts raises it by 4 if i remember right, and that only brings up
SO>FO>the crit % by about 1%, which isnt a whole lot of a diff when you're
SO>FO>talking about 24% going to 25%, but if you had 4 martial arts and went
SO>FO>to 8 its a big step)
SO> So you are saying that a player should wait several millions of
SO>experience later to take advantage and aid their Enhanced Criticals?
SO>Perhaps when I used the word 'da,'bto explain his criticalling more
SO>often than not was a bit extreme. But I have seen it happen on select
SO>fights and bosshunts.
Yes, I am saying that a player should wait several millions of
experience later to take advantage, and aid their Enhanced Criticals.
Mainly because the enhanced criticals take care of themselves and you
really can't do any damage if you swing 1's and crit 24%. Like i said,
health and agility should be raised first. I can back this up with
statistics if you'd like ;)
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