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echo: majornet.mud
to: ML:HUGH@ONX
from: ML:Daytona@ODS
date: 2097-07-23 22:27:00
subject: belts

HU>nod, they complain and complain about they not being able to use magical
HU>shiet, and then they beg for magical items and beotch when they cant use
HU>em. typical, stupid, witchies with images of godhood.
HU>MAN I LOVE IT WHEN THEY'RE STUPID! :)
Hugh,
       I've been TRYING to avoid this subject, but, i am so sick of
comments like this I could scream.  There was at most *ONE* true
Witchunter who came in here requesting MAGICAL weapons.  The other
REQUESTS for Witchunters getting magical weapons were that of NON
Witchunters suggesting they get them at certain levels for a method of
balance.  The constant 'begging' tho, was from certain people
sarcastically SAYING the Witchunters were begging for magical weapons.
       Witchunters have their ups and downs, granted, but, what they get
is not worth what they pay.  They need to do something, wether it be
more NON magical items, or completely redesign the magic resistance
system where being a Witchunter MEANS something when it comes to
resisting magic... currently its effectiveness is laughable at best.
Sure, it reduces the damage of incoming spells upto a maximum of 50%
damage reduction, but... the fact of the matter is, with high magic res
those spells should NOT be getting thru in the first place.
       To me, balance would be creating a non magical item that was on
par with some of the better magical weapons for damage and accuracy...
errr, in the hands of a COMBAT 5, that is... They can design it... just
mess with the settings and the weight... THEN a warrior and Witchunter
would be on equal playing fields for damage and accuracy, and a
Witchunter might actually have a chance of killing a mage if he was
extra lucky then... shrug...
- Daytona
PS: Don't bothering flaming... all flames will be ignored.
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