ED>GU>Well, i suppose witchunters by that level might be capable of dealing
ED>GU>slightly more than 140 damage per round, and mages hitpoints aren't
ED>GU>their strong side, therefore, they have to kill foes as fast as they
ED>GU>can. Therefore, last and the most powerful spell was made really
ED>GU>awesome.
ED> Yah, but the Mage isn't going to win in a toe to toe fight with a
ED>WH. And besides, if the Mage casts slow on the WH/Warrior, that would
ED>cut back on the damage abit. Besides, about it being "awesome", it
ED>already is awe inspiring, with the 200+ damage it can do. They didn't
ED>need to make it immune to Mres too.
If the mage casts Speed on the WH and then casts Slow on him, He will be
reduced to 1/1 or 2/1 attacks. Its a bug in the new version as i have
heard... But if you were really gnna go in a nobug fight you could slow
him and conf him and he would be really screwed up for a bunch of
rounds. vuln conf slow and if you wanna take a chance, Chaos shield him,
thats + or - 1-10 AC... Mage vs WH would be a very long fight if they
were both high levles
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