NN>FI> I don't like having to "quote" a long message, but the messages
NN>FI>were about Druids, Priests, and Mages.
NN>FI> Well I totally agree that Mages are WAY to powerful. Think about
NN>FI>it for a few seconds.... a Mage can come into a room with with say 3 of
NN>FI>his enimies who are heavily injured from fighting a tough monster, and
NN>FI>the Mage can kill all 3 in 2 rounds with his area spells. I'm comparing
NN>FI>a level 23 Mage against these 3 = Level 31 W/H, Level 31 Mystic, Level
NN>FI>31 Ranger.
NN>I totally disgaree a lv 31 wh could stomp a lv 23 mage even after being
NN>heavily wounded in combat because of his resistance and believe me i
NN>have mana storm and its not something to be frightened about
NN>FI> I think the "final decision" on who gets what on the upgrades
NN>FI>MUST be a Mage. To even think that any other spellcaster can regen
NN>FI>their mana to fight (like a Mage does) is totally wrong. I have a level
NN>FI>22 Priest (along with others) that in no way would even last 2 rounds
NN>FI>against a Mage. The Mage comes into a room, sets the priest on fire,
NN>FI>uses his opal ring, and then a spell (all in the same round) and the
NN>FI>priest has no time to hang up. End of stroy. :(
NN>Mages are supposed to be powerful, priest are supposed to be healing and
NN>druids and meant to be inbetween
NN>---
If those 3 guys, 31 mystic, witchy, and ranger can't kill the mage in
less than 2 rounds, they need some major work. If you look at it, by
that time the mystic will be doing his 80 or so crits with ju, the
witchy should have hundreds of hp and even at hevily should have 100 or
so left, and the ranger should be able to just about the same because if
you look at Range and witchy hp, almost the same with the ranger giving
up 1 hp per lvl.
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