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echo: majornet.mud
to: ML:DARK SAVIOR@PHB
from: ML:Raistlin@PCC
date: 2097-07-23 10:57:00
subject: Blades of Balance

DS>DO>they are all good points but.. if we are talking about pvp, which i hope
DS>DO>we are, the druid can after doing some damage run away, and since the
DS>DO>mage cannot track, rest up with rhel much faster than the mage can
DS>DO>normally rest, then when the druid is full the mage will be say
DS>DO>mod-heavily and he can then either win or repeat the process. still,
DS>DO>with conf, it makes it so hard :(. damned conf.
DS>DO>       bilbo - ranger knight of far beyond driven
DS>That's also true but, if the mage is smart, he would either suckle some
DS>hps off of his victim with dtch or find a resident monster to heal off
DS>of. Even with my level 16 mage, I rarely failed casting it and had
DS>fairly little diffictuly draining a level 12, 100-wisdom, dwarven priest
DS>(i.e. TONS of magic res) with it. Also, anyone wanting to be successful
DS>in pvp with a mage would have taken a sneaker so the mage should also be
DS>able to hide and wait for the mana used by dtch to regen.
DS>Wow..didn't know Pantera was big in Australia :)
DS>Night EstMortuus
DS>---
thats kinda wierd I'm a 15th lvl dwarven warrior with 50 wisdom and my
friend's lvl 20 mage with 100 int only gets about 1 in 4 past my
resistance one time i resisted 5 in a row before I killed him. We PvP
fairly often too so this is fairly accurate measurement of the facts
dunno whats going on with that
MauDib
---
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