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echo: majornet.mud
to: ML:DOHERTY@G-U
from: ML:DARK SAVIOR@PHB
date: 2097-07-21 07:03:00
subject: Blades of Balance

DO>they are all good points but.. if we are talking about pvp, which i hope
DO>we are, the druid can after doing some damage run away, and since the
DO>mage cannot track, rest up with rhel much faster than the mage can
DO>normally rest, then when the druid is full the mage will be say
DO>mod-heavily and he can then either win or repeat the process. still,
DO>with conf, it makes it so hard :(. damned conf.
DO>       bilbo - ranger knight of far beyond driven
That's also true but, if the mage is smart, he would either suckle some
hps off of his victim with dtch or find a resident monster to heal off
of. Even with my level 16 mage, I rarely failed casting it and had
fairly little diffictuly draining a level 12, 100-wisdom, dwarven priest
(i.e. TONS of magic res) with it. Also, anyone wanting to be successful
in pvp with a mage would have taken a sneaker so the mage should also be
able to hide and wait for the mana used by dtch to regen.
Wow..didn't know Pantera was big in Australia :)
Night EstMortuus
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