SN>DA>TH>Now we just have to convince WCC and the rest of the people in here th
SN>DA>TH>it wont make mages too powerful by giving them 8 mana per level instea
SN>DA>TH>of 6. But I really think it will beef up those priests, and it wont
SN>DA>TH>hurt druids at all. Who's got the most influence with Lance, Craig,
SN>DA>TH>etc at WCC? Send them this suggestion. =)
SN>DA>TH>Kargath Bladefist
SN>DA>TH>35th Dwarf Cleric
SN>DA>Kargath,
SN>DA> What good does giving them more MANA do? They STILL burn it
SN>DA>faster then they can regen it back, meaning when they run out, they will
SN>DA>hafta wait TWO decades for it to come back instead of one... If
SN>DA>anything, give the magic-3 classes enhanced mana REGEN, not extra mana.
SN>DA>- Daytona
SN>DA>---
SN>I'm not sure if this is what you meant or not, but if they didnt burn
SN>mana faster than it could regen, they could cast forever nonstop, which
SN>would eliminate the need of mana in the first place
SN>---
SN>Sent via MailLink, 16-JUL-97, 14:09:56, from:
SN>(SUP)SuperHighway Online! - (814)443-6051/shol.com
SN>Somerset, PA
As of right now, the game is geared toward warrior types, because
warrior types have a resting advantage, where you rest like 3x your
normal click. While mages/priests/druids and all other casters get the
standard click of mana, only when you get the unresting click. mana
should also have like a 1.5 or something mana regen when resting, which
adds on the same time as the resting click. All these clicks might not
make sense, but if you read it slow, it should
Sestun, lvl 19 gnome mage
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Sent via MailLink, 21-JUL-97, 23:34:00, from:
(TDL)[0;1;31mThe Dragon's Lair BBS (360)254-2836 - Vancouver, Wa
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