From: THE SPECIALIST
To: JONBOY
Subject: Message
Date & Time: 03/11/91 12:09:50
Message Number 13793
Uh huh. I remembered the addresses, the instruction set, and the
way back to basic...but I didn't remember what the hell $FFED did.
I did, however remember the hex addr to clear the screen...I used it
often. Remember, all I did with those programs was to put my name in
them...and convert the tough ones over to Prodos...which insured that
the ones I converted to ProDOS contained my handle:
CRACKED BY THE SPECIALIST
I used to have the entire code in a small file, which I would load
into whatever space I could find available...you know, most of the
games started at 768 ($300) and I could find a JMP from there...I just
stuck in my code before the JMP...or I put it just before the
address of the JMP and told it to JMP there instead. The conversion to
ProDOS really messed up a lot of hackers days...but I just switched to
before $800 (or just after) to make all the 3.3 fit into ProDOS. The
toughest game to port over was STARBLAZER...took me amost a week to
fit all the code in...I finally ended up splitting it into segments
and using Sourceror & Merlin Pro....
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