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echo: alterreality
to: JONBOY
from: THE SPECIALIST
date: 1991-03-11 12:09:50
subject: Message

From: THE SPECIALIST      
To: JONBOY              
Subject: Message        
Date & Time: 03/11/91 12:09:50
Message Number 13793

Uh huh.  I remembered the addresses, the instruction set, and the 
way back to basic...but I didn't remember what the hell $FFED did. 
I did, however remember the hex addr to clear the screen...I used it
often.  Remember, all I did with those programs was to put my name in 
them...and convert the tough ones over to Prodos...which insured that
the ones I converted to ProDOS contained my handle: 
 
CRACKED BY THE SPECIALIST 
 
I used to have the entire code in a small file, which I would load
into whatever space I could find available...you know, most of the
games started at 768 ($300) and I could find a JMP from there...I just
stuck in my code before the JMP...or I put it just before the 
address of the JMP and told it to JMP there instead.  The conversion to
ProDOS really messed up a lot of hackers days...but I just switched to 
before $800 (or just after) to make all the 3.3 fit into ProDOS. The 
toughest game to port over was STARBLAZER...took me amost a week to 
fit all the code in...I finally ended up splitting it into segments
and using Sourceror & Merlin Pro....

SOURCE: alterreality via textfiles.com

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