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echo: fidosoft.husky
to: Alan Ianson
from: Nicholas Boel
date: 2015-07-25 16:01:08
subject: Re: CFRoute

Hello Alan,

On 25 Jul 15 12:58, Alan Ianson wrote to Nicholas Boel:

 NB>> If you use a BSO mailer, there is absolutely no need to use *.MSG
 NB>> for interBBS games. You can simply create a dummy netmail area,
 NB>> let the game produce those files, move your game packets to a
 NB>> filebox to get sent off to your uplink, and then delete the
 NB>> contents of the dummy netmail area containing those game .MSG
 NB>> files.

 AI> I use binkd. I have seen fileboxes mentioned in the config but haven't
 AI> used them so they are a mystery to me. I suppose everything in a
 AI> filebox directory is simply sent and deleted? Is other stuff like
 AI> netmail/echomail also put in there or is that still handled by BSO?

Adding a filebox is as easy as creating a directory for said link, and
adding the path to the directory at the end of your node statement in
binkd's config. Any file that's put in that directory will automatically
follow the "flavour" attribute you have in your binkd config's
node line and go to that link.

Echomail and netmail are still handled by regular BSO inbound/outbound directories.

 NB>> Easy peasy. Those .MSG files are only for AMA (Arcmail attach)
 NB>> style mailers. BSO doesn't need them whatsoever.

 AI> Right, BSO just needs a flo file to tell it what to send and what to
 AI> do with it after it is sent.

Yep, except for fileboxes. Those don't need .?lo files as that directory is
specifically setup for one link.

Regards,
Nick

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