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| subject: | Re: CFRoute |
Hello Alan, On 25 Jul 15 12:58, Alan Ianson wrote to Nicholas Boel: NB>> If you use a BSO mailer, there is absolutely no need to use *.MSG NB>> for interBBS games. You can simply create a dummy netmail area, NB>> let the game produce those files, move your game packets to a NB>> filebox to get sent off to your uplink, and then delete the NB>> contents of the dummy netmail area containing those game .MSG NB>> files. AI> I use binkd. I have seen fileboxes mentioned in the config but haven't AI> used them so they are a mystery to me. I suppose everything in a AI> filebox directory is simply sent and deleted? Is other stuff like AI> netmail/echomail also put in there or is that still handled by BSO? Adding a filebox is as easy as creating a directory for said link, and adding the path to the directory at the end of your node statement in binkd's config. Any file that's put in that directory will automatically follow the "flavour" attribute you have in your binkd config's node line and go to that link. Echomail and netmail are still handled by regular BSO inbound/outbound directories. NB>> Easy peasy. Those .MSG files are only for AMA (Arcmail attach) NB>> style mailers. BSO doesn't need them whatsoever. AI> Right, BSO just needs a flo file to tell it what to send and what to AI> do with it after it is sent. Yep, except for fileboxes. Those don't need .?lo files as that directory is specifically setup for one link. Regards, Nick --- GoldED+/LNX 1.1.5-b20150715* Origin: thePharcyde_ telnet://bbs.pharcyde.org (Wisconsin) (1:154/701) SEEN-BY: 123/500 135/371 154/0 10 701 702 203/0 227/51 101 201 230/0 240/1661 SEEN-BY: 240/5832 249/303 261/38 280/464 5003 292/854 423/120 633/267 280 SEEN-BY: 640/384 712/550 848 770/1 @PATH: 154/701 10 280/464 712/848 633/267 |
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