| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | Re: vm02: calling all IIcs - Take 2 |
On Aug 29, 2:59=A0pm, David Schmenk wrote: > Thanks again to Tom for trying this out. =A0Maybe I can convince him to > try this one out: > > http://schmenk.is-a-geek.com/tarfiles/VM02ALPHA3.DSK.zip > > I also discovered a couple of other issues now fixed. =A0Certain ROM > routines will disable interrupts. =A0Some of my sample classes that call > ROM routines for low res and hi res graphics all of the sudden stopped > responding to interrupts. =A0I now re-enable interrupts after every nativ= e > method. =A0I also discovered that my comparison opcodes would adjust the > stack pointer, then compare the values that were now above the stack. > Tsk, tsk. =A0When an interrupt would occur during the comparison, the > values would get trashed. > > Glen Bredon wrote a nifty little TSR style program that would hook the > VBL interrupt to keep time. =A0His notes mentioned problems with various > IIc models. =A0He actually didn't bother calling the mouse firmware to > service the interrupt on a IIc. =A0The VBL interrupt would continue > interrupting anyway. =A0So I now look to see if any hardware claimed the > interrupt. =A0If not, I assume it's the VBL interrupt. =A0Hope this works= , I wasn't aware of any ROM routine that disabled interrupts without re- enabling them. At least in a //c, the ROM routines should follow the PLP SEI ... PHP idiom for interrupt handling to avoid re-enabling in the case where they were already disabled. If there is one, that counts as a bug IMO... Also, re the mouse, there's a particular mouse mode you can call SETMOUSE in which doesn't require that the requests be handled with a SERVMOUSE. It's looking good! Works flawlessly on my IIe (4Mhz Zip Chip on or off). I'm eagerly awaiting STARTUP protocol support so I can launch apps via a program selector (and graceful quits of course) :-) Matt --- SBBSecho 2.12-Win32* Origin: Derby City Gateway (1:2320/100.2008) SEEN-BY: 10/1 3 34/999 106/1 120/228 123/500 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/100 261/38 633/260 267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.