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echo: nopiracy
to: BRUCE CLARK
from: KALMAN DANIEL
date: 1997-07-20 17:00:00
subject: Hellloooo??

Û Bruce Clark wrote to Michael Maxwell on 18 Jul 97  04:26:57
Greetings Bruce Clark !
 MM> friends. How does that raise prices??  The companies just
 MM> won't sell as many, and neither will the store.  So if anyone knows, 
 MM> please let me know.
 BC> That's exactly the problem.  Because the stores will sell fewer copies
 BC> of the software, the software company won't make as much money.  As a
 BC> result, they have to increase the prices that the legitimate users pay
 BC> in order to keep that level of income.
Don't tell me ANY company will lower prices just because more people are
buying the stuff.  In general, they can sell so many copies of Doom, Quake,
and other popular games, that they evindently make huge profits, and they 
ell
the software on the price that brings the most profit, not on the one that 
he
users would like.
 BC> Think of it this way - The
 BC> programmer's want to get paid, the graphic artists want to be paid,
 BC> etc. etc.  You tell me what the company is supposed to do to be able to
 BC> pay those people (let alone make a profit) if only a handfull of copies
 BC> of the software are sold because of piracy.
The company is supposed to write programs that people are willing to buy. I
don't think much people are willing to pay for another boring average DOOM
clone, they just use the shareware version, play it for a couple of days and
delete the whole thing.  If a company has a brilliant new idea out of which
they can make a superb exciting brand new game (not a clone) they will be 
ble
to make profit. if they can only make average games - well don't be suprised
if noone will buy them.
Regards.
                                          Daniel
... If banks can count why do they have 8 windows & 4 tellers
--- OMX/Blue Wave/386 v2.30
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* Origin: SM_aRT's HeadQuarters, Earth Colony (2:371/20.69)

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