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echo: cbm
to: All
from: thea2ien@gmail.com
date: 2018-09-04 21:16:00
subject: Re: C64 Wizardry: GPs `Fo

On Saturday, July 30, 2011 at 8:04:12 AM UTC-4, WinstonSmith6079 wrote:
> I'm playing the C64 version of 'Wizardry: Proving Grounds of the Mad
> Overlord' and I need to know by what "formula" the game uses to
> determine how many Gold Pieces a brand new char starts with in the
> process of the char being created?
>
> Are there any stats, etc. that affect exactly how many GPS a char
> gets? If so what are they and how, specifically, do they effect that?
>
> If nothing else, maybe some coder could like break into the program
> and read the code and figure it out that way or something?
>
> Please help me with the answer! It's important!

There is/was a character editor, at least at one time. I had downloaded it off 
of Qlink a long time ago. However I can't seem to locate it.
I am trying to write my own now.
And yes, I know this is an old post. Hopefully there still might be some folks 
that would be interested in this once I am finished.

--- SoupGate-Win32 v1.05
                                                                                                  
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