KK> Roger Marshall gave you some good advice on props. But, I would like
KK> to add a bit. Keep in mind that not all props are the same. That is,
KK> with all the different manufacturers out there a given engine might run
KK> as well with a 10-6 from one manufacturer as it does on an 11-5 from
KK> another. When experimenting with props it is a good idea to stick
This is very true ! I find Master airscrews loose their pitch at hi rpm's,
ie., a 10X6 at 8K turns into a 10X4 at 14K. I use APC because they do not
have this flattening characteristic, a 10X6 is a 10X6 at all rpm's. I find
that at 12K an airscrew 10X6 is only 10K with an APC, with same motor etc.
But they (APC) being harder do break eassier.
KK> I for one prefer wood props, mainly Top Flight. I find them easier to
KK> balance and when they hit something soft, like fingers, they tend to
KK> break rather than chew. Even a wood prop can do serious damage but
KK> from what I've seen, the "plastic" ones do even more. And don't let
KK> the little engines fool you. They're just as hungry as the big ones.
I find the best solution is to Keep fingers out of prop!!!
KK> When experimenting with different props the rule of thumb is when you
KK> increase one number you decrease the other by the same amount. This
KK> isn't exact but, it is a good starting point. Also, if you're going
KK> to start experimenting with different props, get a tach. Good ones
KK> are not that expensive and they can save an engine.
KK> -!-
KK> * QReader 1.10 * UNREGISTERED EVALUATION VERSION
KK> -!-
KK> ! Origin: Camden Forum, Camden SC, 803-432-0641 (1:360/9)
... Fingers not found - pound head on keyboard to continue
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