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| subject: | Re: Software Issues |
DS> My HTML knowledge is VERY BASIC, and programming is LIMITED to writing DS> a batchfile for the BBS, and setting the clock on the microwave DS> oven...and, that's why I will keep VADV32 for the website, and DS> eventually go to SBBS for the rest of it. With other things outside the DS> BBS, it'll take me awhile to get it done. It's not "hard" to do...just DS> tedious on the setup, but that's the nature of the beast. Synchronet is a learning experience. I am the same as you when it comes to programming. Howerver, the main point is for me is not programmning, it is how to trouble shoot if you have a problem. There is a thing call module and some of the games are modules and those need to be entered into SFCG for external games and I found out there needs to be a corresponding entry into a jason-services.ini file or you get erros. The idiosyncrasy of a particular progams, the learning of it, comes with time and experience and lots of frustration for lack of knowledge about the product. But there is support out there and I have received it. I really didn't have a lot of trouble setting up my games, just to learn what syncrhronet passes as parameters like %# and %f came in real handy and in setting up batch files (%# is the node number and %f is the full path of the drop file) You got it right, tedious is not a strong enough words in setting up things. \ |15Ruben Figueroa |12M|04ystic |12P|04rison |12B|04oard |12S|04ysop |13telnet://pb.darktech.org:24 |11Web: |14www.rdfig.net --- Mystic BBS v1.10 (Windows)* Origin: Mystic Prison Board*Mesquite Tx*pb.darktech.org:24 (1:124/5014) SEEN-BY: 203/0 633/267 280 640/384 1384 690/682 712/620 848 770/1 @PATH: 124/5014 123/500 154/10 203/0 640/384 712/848 633/267 |
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