Hey Benny!
BP> why is the possible source precompiled problem using both 32bit
BP> and 64bit
I don't think that is the problem. Offhand, I am guessing it is a 64 bit
enviroment that can run compatible 32 bit games as long as the required 32 bit
libs are provided or already exists. This shouldn't be an issue for multilib
x86_64 systems but I wouldn't bet the farm on it working with an aarch64 based
system which I believe was where this whole critique started. From my limited
understanding there are no multilib ARM based systems/distributions. I have
noticed a number of aarch64 patches for glibc lately.
BP> soon have kernel 4.12.10 here :=)
----- ':read !uname -a' starts
Linux mikey 4.12.10 #1 SMP Wed Aug 30 21:35:55 UTC 2017 x86_64 Intel(R)
Atom(TM) CPU C2758 @ 2.40GHz GenuineIntel GNU/Linux
----- ':read !uname -a' ends
It still has that new kernel smell.
Life is good,
Maurice
... Don't cry for me I have vi.
--- GNU bash, version 4.4.12(1)-release (x86_64-silvermont-linux-gnu)
* Origin: Little Mikey's Brain - Ladysmith BC, Canada (1:153/7001)
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