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| subject: | Re: Applesoft 1? |
On Sat, 29 Nov 2008, Tom Greene wrote: > On Nov 29, 4:12 pm, lyricalnanoha > wrote: >> I've managed to find Applesoft 1, the original buggy version, and I'm >> trying to reverse-engineer it to port since the "7-in-1 MS 6502 BASIC" >> produces broken output - but I've got a big question... >> >> ...what memory space does it load into? (Stupid obfuscated BASIC loaders.) >> I can't seem to figure out the info I'd need to be able to save it or to >> export it so I can extract the binary and feed it to IDA or something... >> >> -uso. > > The Integer program calls a Sweet16 routine which moves the Applesoft > code down to $800-$29FF, then patches it (depending on if graphics > were selected or not) and jumps to $274D. > > Tom > Naturally you'd know xDDDDD Thanks - I broke out of it at the prompt, stuck a JMP $274D at 7FD, bsaved it and it works that way. -uso. --- SBBSecho 2.12-Win32* Origin: Derby City Gateway (1:2320/0) SEEN-BY: 10/1 3 34/999 120/228 123/500 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/0 100 261/38 633/260 267 |
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