TIP: Click on subject to list as thread! ANSI
echo: cbm
to: ALL
from: ALVALONGO
date: 2018-08-03 06:37:00
subject: Re: New game, Monopoly fo

Hi Daniel, congratulations for this work.
I been looking the source code of c64client.s, it's very large.

what source code editor do you use?

1-Why write floating point routines if they already exist on ROM?
For example I write an application for GEOS-64 using geoProgrammer to plot 3D
functions, using the floating point routines in ROM.
-
2-Why doesn't use the natural PETSCII characters through CHROUT kernal routine?
-
Suggest:
1-In "initDataLoad" section, load the X register with the last device used.
For example on VICE for c64 I have the device 9 pointing to a Windows/MSDOS
directory
I can load the "c64client" but fails to load the other files.

2-The drivers for mouse and joystick on external files




bye
alvalongo

P.S. It will take me a while to fully understand the source because this ar65
assembler has some advanced features geoProgrammer doesn't have like "struct"

--- SoupGate-Win32 v1.05
* Origin: Agency HUB, Dunedin - New Zealand | FidoUsenet Gateway (3:770/3)

SOURCE: echomail via QWK@docsplace.org

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.