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echo: cbm
to: ALL
from: DANIEL ENGLAND
date: 2018-07-01 20:47:00
subject: New game, Monopoly for th

Heyas!

Sorry if this is a duplicate post, I'm having trouble with the web interface.

I've been very busy writing an implementation of Monopoly for the Commodore 64.

I've decided that it would be acceptable to upload it at this point.  It is
only in ALPHA condition, please be aware.  That said, I have tested it quite a
bit but I can't say exhaustively.

I thought it might be nice if other people wanted to play and could help me
with the testing.

AFAIK, it is the most standard rule compliant version ever written.  If you
haven't read the standard rules, please read the documentation thoroughly.  I
don't actually include a list of all of the standard rules in there but do
discuss them enough that 
if you aren't aware of certain details, you should be able to understand how
the game is supposed to be played by them.  In particular, trade and
elimination rules may be unfamiliar to casual players.

There are some outstanding issues...  

Firstly, eliminations aren't being done as I propose in the documentation.  I
implemented them "strictly" (more like blindly) according to the rules at first
but have since (after doing the trades) decided to do them slightly
differently.  I will rework 
them soon.  I discuss the issues in depth in the documentation.

Secondly, there is no ability to quit as I propose in the documentation.  I
will get to that soon.

Thirdly, there is no joystick support which I really want to have in order to
better play "on the go" from VICE on Android.

So, enough of the preamble, where do you get it?

Its available from my GitHub repository.  https://github.com/M3wP/Monopoly

You'll find a .prg and a .d64 in the /C64/bin directory.

I'm open to any and all suggestions and comments.  

Please enjoy!


Daniel.

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