| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | Re: Single-load games - cracking for fun? |
On 25 d=E9c, 05:33, lyricalnanoha wrote: > On Wed, 24 Dec 2008, sicklittlemonkey wrote: > > On Dec 24, 3:51 am, lyricalnanoha > > wrote: > >>>> I wonder if I could shove the image into an unused part of the memor= y > >>>> instead...or even, if must be, onto the language card. > > > I created the Moon Patrol NIB and notes for it. > > > The data loaded is necessary unless you omit the moon base animation > > (as all file versions do), so as Brendan and Antoine say you'll have > > to find somewhere like the language card or aux mem to put it. > > (Antoine is referring to the aux mem move routine at $C311). > > > Another option is to store the image data compressed in unused memory > > and decompress it to the hires screen, thus keeping to the game's > > original 48K spec. I was in the process of doing this some time ago, > > but it was pushed on the back burner. > > > One problem is there isn't enough free memory to do that without > > drawing to the displayed screen (or showing a messy data-filled > > screen) unless you go beyond 48K. > > > Cheers, > > Nick. > > A couple years ago I did a compressed version of "Hard Hat Mack" from the > cracked copy. =A0It takes time to decompress during which it garbles the > text page - then it runs fine. =A0(The normal version, which has a specia= l > loader and has its own RWTS down in the screen memory, also garbles the > screen during load, for a similar reason.) > > That was a trick in itself as it used ALL available memory, from $0400 al= l > the way up to $BFFF, as I recall. > > A somewhat easier stunt was crunching Xevious, which also used the LC, bu= t > didn't use all of low memory. > > -uso. If you want to see Moon Patrol with the lunar base station, please go to http://www.brutal-deluxe.fr/crack/ What would be fun/exciting/interesting/useful for/to me is that compressed or single file games become ProDOS compatible. I would like to use them on my IIgs directly by clicking on an icon from the Finder instead of booting from slot 6. That is my wish for Christmas 2009 ;-) Antoine --- SBBSecho 2.12-Win32* Origin: Derby City Gateway (1:2320/0) SEEN-BY: 10/1 3 34/999 120/228 123/500 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/0 100 261/38 633/260 267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.