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| subject: | Re: Coding for IIgs? |
On 24 d=E9c, 22:10, lyricalnanoha wrote: (cut) > From the little stuff I've read so far it might be possible to translate > the TOOL files over and actually load them manually - if I have to do tha= t > I prolly can. > Mandatory tools are in ROM for all IIgs versions: - Tool Locator: load/unload other tools - Memory Manager: deal with memory issues - Miscellaneous Tool: handle interrupts - Quickdraw II: draw text and shapes onto the screen - Event Manager: keyboard & mouse events Loading a tool requires GS/OS or ProDOS 16 in memory. If not, you will have to load it manually from a ProDOS disk, change its Object Module Format to a RAM format (see GS/OS reference), then initalize it with the Tool Locator. Good luck for that one! > > I came up with the further thought that I wonder how hard the toolbox is > to work with if I want to make a simple app. =A0There's a couple particul= ar > ones I been thinking of. > The toolbox is really useful and easy to understand. One book that could be useful to you is: "Programmer's introduction to the Apple IIgs" which contains a C, Pascal and ASM source code of the same application called Hodgepodge (If I remember correctly) Antoine --- SBBSecho 2.12-Win32* Origin: Derby City Gateway (1:2320/0) SEEN-BY: 10/1 3 34/999 120/228 123/500 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/0 100 261/38 633/260 267 |
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