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echo: apple
to: comp.sys.apple2
from: Michael J. Mahon
date: 2008-12-25 15:11:36
subject: Re: Coding for IIgs?

lyricalnanoha wrote:
> 
> 
> On Wed, 24 Dec 2008, Charlie wrote:

>>> mb set it up with RGBI, the CGA palette? would be more familiar for me)
>>> draw pixels on it, possibly write on it in Shaston 8 (if not, I can 
>>> always
>>> crack out a PC font), cursors etc.
>>
>> I wouldn't want to tackle fonts without using the toolbox.  But hey, what
>> ever floats your boat :-)
> 
> I've had to do it before.  All my emulators do it.  Toolbox would make 
> things so much easier but I figured if I didn't have the code to write 
> on the screen in Shaston 8 I could always do it the good ol' fashioned 
> way like I do in my emulators.

BITBLT fonts in the 8-bit world are *very* different from GS/MAC
proportional fonts.

The data format is pretty complex, and you'll find that it's quite a
trick to render them without a half-ton of code.  ;-(

-michael

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