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echo: apple
to: comp.sys.apple2
from: BLuRry
date: 2009-01-13 20:18:06
subject: Re: Needed : Apple //gs test subjects

On Jan 13, 10:07=A0pm, magnusfalkirk  wrote:
> On Jan 13, 8:59=A0pm, BLuRry  wrote:
>
>
>
> > I have this software I've been working on again for a few weeks, and
> > after some struggle this week have a beta that needs testing on real
> > hardware. =A0The problem? =A0I don't have a //gs (rom1 or 3) and need t=
o
> > know if this works.
>
> > The software? =A0Apple Game Server, juiced up with a graphical hi-res
> > menu at that.
>
> > For the willing, you will need to have a Java 6 (preferably, but 5
> > should work) runtime installed and have the ability to transmit data
> > between your java-running machine and your //gs. =A0A quick test would
> > be to set the //gs port to 7-bit (so hi-order is stripped) and type
> > in#2  pr#2 and see if you can get some fun applesoft goodness
> > from a com window on the other end.
>
> > The rest I can provide shortly. =A0Just let me know you're willing to
> > give it a shot and, potentially, help fix bugs (they shouldn't be
> > major ones at this point).
>
> > This release wouldn't have been possible without Nick Westgate's help
> > in... well... pretty much every aspect of optimizing the code, testing
> > and debugging. =A0If you're out in his neck of the woods, buy 'em a bee=
r
> > for me would ya?
>
> > Thank you for your help in advance!! =A0:-D
>
> > ][ Infinitum!
>
> > -B
>
> I'd be willing to volunteer, since I think I instigated this ;-) , but
> I don't think I have the right Java for the job. My Mac Mini is a G4
> running OS 10.4.11.
>
> Dean

Would this work?
http://support.apple.com/downloads/Java_for_Mac_OS_X_10_4_Release_5

Also, you'll need RXTX libraries installed -- this is the same as you
would have to do to get ADT Pro working -- so that might be a good
place to start getting your environment ready.

-B
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