| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | 8-way, Mega, Zombie Slots Update |
It's not a bug. I'll quote from the author's reply: "It is Not a Bug, it is the maximum value a Long Integer can store, as the games were written using Qbasic and also aimed at the BBS market, it was never expected that the max value of the Long int would ever be reached or exceeded..." I must be one heckaofa player bucause I've busted mega slots usually in 2 days and zombie in about 5. Looks like 8 way is the hardest game to beat. Gary Scooby's Doo BBS telnet://scoobys.org www.magic-R.us ... "I've smoked since I was five; mother insisted." -- Gomez Addams --- FMail/Win32 1.60* Origin: Scooby's Doo BBS -=- telnet://scoobys.org (1:129/328) SEEN-BY: 633/267 270 @PATH: 129/328 10/345 106/1 2000 633/267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.