TIP: Click on subject to list as thread! ANSI
echo: apple
to: comp.sys.apple2
from: Michael J. Mahon
date: 2009-01-06 22:49:34
subject: Re: Creating NIB Images

sicklittlemonkey wrote:
> On Jan 7, 6:51 am, rhohler  wrote:
>> I see an explanation of the NIB disk image here.
>>
>> http://www.file-extensions.org/nib-file-extension-disk-image-file
>>
>> I have a few copy-protected disks I'd like to copy off to use with a
>> PC emulator.  Can anyone point me to some documentation on how to do
>> this?
>>
>> Also, any update on when the EDD+ clone card will be available?
>>
>> I have an original EDD+ card.  Can I use this with Saltine's Super
>> Transcopy (SST)?
>>
>> As you can tell, I'm clueless on this topic.  ;)
>>
>> Thanks
>> Rick
> 
> Step by step here:
> http://apple2.org.za/gswv/a2zine/Docs/SaltinesSuperTranscopyDocs.txt
> 
> SST uses standard floppy controllers, not EDD+.
> Basically it creates 2 DSK images from the original disk.
> Then in an emulator SST combines the 2 DSKs into a NIB.
> (Or you can do that combining step with Ciderpress.)

You should also be aware that many protection schemes cannot be
represented in a .nib file.  I've never seen a study of what fraction
of protected disks *can* be handled by .nib imaging, but I'm sure that
it decreases with time, since later copy protection schemes were much
more complex and could not be represented as 35 (or 36) tracks.

For these more highly protected disks, the only known way to run them
on an emulator is to de-protect (or "normalize") the disk, then image
it as a standard .dsk image.  The only method for normalizing a disk is
to do a lot of human detective work (which for many was much more
challenging than playing the game ;-).

If the program writes to the disk as well as reading from it, then
extensive changes may be necessary to adapt it to a normal format.

-michael

******** Note new website URL ********

NadaNet and AppleCrate II for Apple II parallel computing!
Home page:  http://home.comcast.net/~mjmahon/

"The wastebasket is our most important design
tool--and it's seriously underused."
--- SBBSecho 2.12-Win32
* Origin: Derby City Gateway (1:2320/0)
SEEN-BY: 10/1 3 34/999 120/228 123/500 140/1 222/2 226/0 236/150 249/303
SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119
SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700
SEEN-BY: 2320/100 105 200 2905/0
@PATH: 2320/0 100 261/38 633/260 267

SOURCE: echomail via fidonet.ozzmosis.com

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.