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| subject: | Re: Apple Game Server - updates |
On Jan 11, 11:59=A0pm, BLuRry wrote: > > + New Hi-res graphics conversion routines, slightly improved since > > previous post. > > +Now very improved and loads quickly > > > + Nick fixed improper configuration flags, fixing IRQ configuration > > errors among other things > > +Nick also fixed the bugs that broke compatibility with ][ and ][+ > models -- now works without a hitch for all apples that have > addressable ram up to c000. =A0(48k? =A0is that right?) > > > Note: If you want to use this version, you have to type HGR before > > typing IN#2 -- I'll be fixing that very soon of course. =A0:-) > > +That part is fixed now -- hires mode activates automatically. > > Thanks to Nick for all the help! =A0I still have a ways to go on this > one, but it's coming along very nicely now that I have a much more > convenient way of testing changes. > > -B Any chance of it ever being compatible with the GS? I'd really like to be able to keep the disk images on the Mac and then run them on the GS with something like Apple Game Server. From what little I've seen of this program it looks even better than the SVD. Dean --- SBBSecho 2.12-Win32* Origin: Derby City Gateway (1:2320/0) SEEN-BY: 10/1 3 34/999 120/228 123/500 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/0 100 261/38 633/260 267 |
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