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| subject: | Re: Apple Game Server - updates |
> + New Hi-res graphics conversion routines, slightly improved since > previous post. +Now very improved and loads quickly > + Nick fixed improper configuration flags, fixing IRQ configuration > errors among other things +Nick also fixed the bugs that broke compatibility with ][ and ][+ models -- now works without a hitch for all apples that have addressable ram up to c000. (48k? is that right?) > Note: If you want to use this version, you have to type HGR before > typing IN#2 -- I'll be fixing that very soon of course. =A0:-) +That part is fixed now -- hires mode activates automatically. Thanks to Nick for all the help! I still have a ways to go on this one, but it's coming along very nicely now that I have a much more convenient way of testing changes. -B --- SBBSecho 2.12-Win32* Origin: Derby City Gateway (1:2320/0) SEEN-BY: 10/1 3 34/999 120/228 123/500 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/0 100 261/38 633/260 267 |
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