TIP: Click on subject to list as thread! ANSI
echo: aust_modem
to: Hamish Moffatt
from: Lewin Edwards
date: 1996-12-29 13:28:08
subject: USR upgrade

HM>>> or something in the other. And still none of it applies to our phone
HM>>> syste (or most of Europe's).
>>  Quake Receives more data than it Transmits so even a 56K/28k8 connect

HM> What a strange statement! In a two player game, both players must transmit 
HM> and receive the same amount!

Not at all. Given that both worlds start in the same state, the only
information which needs to be transmitted is difference information (motion
data in this case) to keep the worlds in sync.

-- Lewin A.R.W. Edwards [Team OS/2]  Tel 0412809805 * http://www.zws.com/
@EOT:

--- MsgedSQ/2 3.35
* Origin: ZWSBBS +61-3-98276881 (V.34)/+61-3-98276277 (V.34+) (3:634/396)
SEEN-BY: 50/99 620/243 621/505 623/630 681 632/107 318 348 360 373 553 601
SEEN-BY: 634/376 381 382 388 396 635/301 502 506 544 728 638/102 639/104 110
SEEN-BY: 639/115 161 251 252 300 640/201 820 711/401 410 413 430 808 809 899
SEEN-BY: 711/932 934 712/311 407 505 506 517 624 628 704 824 841 888 713/317
SEEN-BY: 714/906 772/20 800/1
@PATH: 634/396 639/252 632/360 50/99 712/624 711/808 934

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