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echo: aust_c_here
to: Simeon Cran
from: david nugent
date: 1994-03-25 11:53:14
subject: Faster maths

> dn> In this case, yes, since the 80X87 is supported directly
 > by the compiler.

 > Hmmm, interesting. Will it make use of 32 bit registers too?
 > (running under OS/2) Or is it still 16 bits only.

gcc is a pure 32-bit environment.

 > >> processed. And that is _very_ slow at the moment. I'm sure
 > >> that it could be much quicker if the compiler knew how to use
 > >> my 486.

 > dn> Yup. :)

 > I hope you're right! It's quite pathetic at the moment. It
 > takes about 10 minutes to do a few seconds of high quality
 > audio. Mind you, that compares well with the 10 hours
 > required when I tried it with REXX. 

(gasp!)

And there's a few guys in OS2PROG advocating the use of REXX and visual
REXX over C and C++...

Oh well, I guess if you work for Intel you'd be more than interested in
promoting the idea in order to increase sales of the latest 100MHZ
Pentium..


 > What commercial compiler package would give good floating
 > point maths results?

Any 32-bit compiler under Os/2 will do just fine, and it'll even work on
machines without a co-pro (more slowly of course) since OS/2 provides 80387
emulation at the operating system level.  Under DOS, emx requires the
co-pro with the standard extender but the DPMI compatible extender (rsx)
does have an emulator - I have no idea about speed. djgpp also has an
emulator, but it is slow - there is another faster one available written by
a guy at Monash uni here in Melbourne (I'm just not sure if it works with
the current djgpp release).


  cheers,
  david

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