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| subject: | Faster maths |
> dn> In this case, yes, since the 80X87 is supported directly > by the compiler. > Hmmm, interesting. Will it make use of 32 bit registers too? > (running under OS/2) Or is it still 16 bits only. gcc is a pure 32-bit environment. > >> processed. And that is _very_ slow at the moment. I'm sure > >> that it could be much quicker if the compiler knew how to use > >> my 486. > dn> Yup. :) > I hope you're right! It's quite pathetic at the moment. It > takes about 10 minutes to do a few seconds of high quality > audio. Mind you, that compares well with the 10 hours > required when I tried it with REXX. (gasp!) And there's a few guys in OS2PROG advocating the use of REXX and visual REXX over C and C++... Oh well, I guess if you work for Intel you'd be more than interested in promoting the idea in order to increase sales of the latest 100MHZ Pentium.. > What commercial compiler package would give good floating > point maths results? Any 32-bit compiler under Os/2 will do just fine, and it'll even work on machines without a co-pro (more slowly of course) since OS/2 provides 80387 emulation at the operating system level. Under DOS, emx requires the co-pro with the standard extender but the DPMI compatible extender (rsx) does have an emulator - I have no idea about speed. djgpp also has an emulator, but it is slow - there is another faster one available written by a guy at Monash uni here in Melbourne (I'm just not sure if it works with the current djgpp release). cheers, david --- MaltEd 1.0.b5* Origin: Unique Computing Pty Ltd (3:632/348) SEEN-BY: 50/99 54/54 620/243 623/625 632/103 301 348 386 998 633/371 634/384 SEEN-BY: 635/210 502 503 544 636/100 670/206 711/409 430 807 808 809 932 934 SEEN-BY: 712/623 713/888 714/906 800/1 @PATH: 632/348 635/503 50/99 54/54 711/808 809 934 |
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