| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | Maxpipe |
BJ> I haven't used it, but both Binkley 2.60 (and BJ> Binkley XE, since it is BJ> derived from 2.60) and Maximus (2.0 on?) allow for BJ> the use of maxpipe under OS/2 (and later Win32 BJ> Max?). If I understand things correctly, you could BJ> think of Unixed named pipes as what was implemented BJ> under OS/2.... So, this should be relatively BJ> simple to implement for pipes that are used. I'm BJ> not sure if a keyword will need to be added under BJ> Linux to turn off creation of the named pipes when BJ> they are not used (or direct them to /dev/null when BJ> not used). WG> WG> So, what were they used *for*? The only Bink/Max WG> "interoperability" I've spotted in the source code has WG> to do with the OS/2 semaphores. I think they are used to display the sysop console in another window, which is something we would like under Linux. I don't remember if those pipes were one way (display only) or two way. If two way, we could junk the direct console writes and force a seperate program for the console..... I seem to recall the pipes were just one way..... I believe one way this was used was when using a PC with two heads (video displays), one could setup a console display window on the second head so that you could see what was going on with the bbs.... As I said, I haven't used the pipe options. Take care..... Bob Jones, 1:343/41 --- Maximus/2 3.01* Origin: Top Hat 2 BBS (1:343/41) SEEN-BY: 633/267 270 @PATH: 343/41 10/345 106/1 2000 633/267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.