TIP: Click on subject to list as thread! ANSI
echo: c_plusplus
to: JAVIER KOHEN
from: HERMAN SCHONFELD
date: 1997-04-30 15:25:00
subject: BSP trees

 HS> Does anyone know which method is the best to use?
JK>Nope :(
 HS> I need some suggestions as my rather large extensive games library
JK>is
 HS> finished and I need to start on the 3d engine.
JK>Congratulations!!! I guess you're going to make PD, ain't you?????
PD?
JK>Casuality??? ;) It isn't possible, but you can *invent* a method that
JK>*generally* gives the better results.
how?
JK>Get Dr. Dobb's Sourcebook #2400 (July/August 1995), there's a BSP
JK>compiler there, and it's supposed how to use the compiled trees on the
JK>next issue, but I don't have it... :( I'd like to get DDJ CDROM...
I have, the compiler is slow and cumbersome and compiles only 2d trees.
... Backing up drive C: ... ... ...
--- Ezycom V1.48g0 01fd016b
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* Origin: Fox's Lair BBS Bris Aus +61-7-38033908 V34+ Node 2 (3:640/238)

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