TIP: Click on subject to list as thread! ANSI
echo: apple
to: comp.sys.apple2
from: BLuRry
date: 2009-01-24 21:19:18
subject: Re: Needed : Apple //gs test subjects

On Jan 24, 3:46=A0pm, magnusfalkirk  wrote:
> On Jan 13, 10:35=A0pm, magnusfalkirk  wrote:
>
>
>
> > On Jan 13, 10:18=A0pm, BLuRry  wrote:
>
> > > On Jan 13, 10:07=A0pm, magnusfalkirk
 wrote:
>
> > > > On Jan 13, 8:59=A0pm, BLuRry
 wrote:
>
> > > > > I have this software I've been working on again
for a few weeks, =
and
> > > > > after some struggle this week have a beta that
needs testing on r=
eal
> > > > > hardware. =A0The problem? =A0I don't have a //gs
(rom1 or 3) and =
need to
> > > > > know if this works.
>
> > > > > The software? =A0Apple Game Server, juiced up with
a graphical hi=
-res
> > > > > menu at that.
>
> > > > > For the willing, you will need to have a Java 6
(preferably, but =
5
> > > > > should work) runtime installed and have the
ability to transmit d=
ata
> > > > > between your java-running machine and your //gs.
=A0A quick test =
would
> > > > > be to set the //gs port to 7-bit (so hi-order is
stripped) and ty=
pe
> > > > > in#2  pr#2 and see if you can get
some fun applesoft good=
ness
> > > > > from a com window on the other end.
>
> > > > > The rest I can provide shortly. =A0Just let me
know you're willin=
g to
> > > > > give it a shot and, potentially, help fix bugs
(they shouldn't be
> > > > > major ones at this point).
>
> > > > > This release wouldn't have been possible without
Nick Westgate's =
help
> > > > > in... well... pretty much every aspect of
optimizing the code, te=
sting
> > > > > and debugging. =A0If you're out in his neck of the
woods, buy 'em=
 a beer
> > > > > for me would ya?
>
> > > > > Thank you for your help in advance!! =A0:-D
>
> > > > > ][ Infinitum!
>
> > > > > -B
>
> > > > I'd be willing to volunteer, since I think I instigated
this ;-) , =
but
> > > > I don't think I have the right Java for the job. My Mac
Mini is a G=
4
> > > > running OS 10.4.11.
>
> > > > Dean
>
> > > Would this work?http://support.apple.com/downloads/Java_for_Mac_OS_X_=
10_4_Release_5
>
> > > Also, you'll need RXTX libraries installed -- this is the same as you
> > > would have to do to get ADT Pro working -- so that might be a good
> > > place to start getting your environment ready.
>
> > > -B
>
> > I may already have that version of Java installed, I'll have to check
> > it when I get home. I do have the RXTX libraries installed, since I
> > use ADTPro. If that all meets your minimum requirement to run this
> > version of AGS then feel free to send it my way and I'll let you know
> > how it works.
>
> > Dean
>
> Okay, I've downloaded and installed the latest version of Java for the
> Mac, Java for OS X 10.4.11 Release 7. When I try to launch AGS I get
> an error message "The jar file "ags.jar" couldn't be
launched. Check
> the Console for possible error messages. When I open up the Console
> here is the error message I see:
>
> Exception in thread "main" java.lang.IllegalArgumentException:
> InputStream cannot be null
> =A0 =A0 =A0 =A0 at javax.xml.parsers.DocumentBuilder.parse(DocumentBuilde=
r.java:94)
> =A0 =A0 =A0 =A0 at ags.game.Games.parseConfiguration(Games.java:139)
> =A0 =A0 =A0 =A0 at ags.game.Games.readFromFile(Games.java:74)
> =A0 =A0 =A0 =A0 at ags.Main.main(Main.java:74)
>
> Any clue what is going on and how to fix it? I'd really like to try
> AGS on my GS, since I was the one who asked if it could be made to run
> on the GS. I'm using a Mac Mini G4/1.42GHz with 512MB RAM.
>
> Dean

It's getting a null when reading the games file.  Chances are, the lib
directory is not properly part of your classpath.  The readme gives
examples of commandlines for different platforms, and should be mostly
correct.  ;-)

Heads up: The new version (in SVN, or to come out within a few weeks)
will require 1.6.0_04 or higher because of a dependency on JAXB 2.1.
You can continue running the new version on JDK 1.5 or above, but will
have to read the JAXB FAQ to get JAXB 2.1 working correctly on your
platform (JDK 5: add jaxb libs to classpath, JDK 6 thru 6_03: add libs
to endorsed directory, JDK 6_04+: do nothing)  I hate introducing new
dependencies (jar hell is an un-fun place), but it is necessary to
have a very predictable and repeatable way to manage the games data
xml file as the need for structured information has become much
greater.  This is because of a new search feature that has been added
(e.g. search for Author "contains" nasir.  ;-)

-B
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