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| subject: | Re: Ultima Apple Emulation |
BLuRry wrote: > On Jan 25, 6:34 pm, sicklittlemonkey wrote: >> On Jan 26, 4:57 am, "Michael J. Mahon" wrote: >> >>> Just for the record, the only analysis that can be guaranteed to >>> work is to faithfully (cycle-accurately) simulate the execution of >>> the disk *from boot* on an Apple II. This is equivalent to a fully >>> automatic "boot trace" of the disk. >> An emulator can easily record which tracks are and aren't used during >> a complete play-through. And yes, I know - how can we be sure it was >> complete? ;-) Well, if tracks are discarded, and then the emulator >> alerts the user some day that the software is trying to access a track >> not present, it must be recovered from the original full disk capture. > > And on that note, if you intercept RWTS you can tell what track/sector > is being read and where it is being stored in memory. I've learned > some interesting things about some dos 3.3-based disks lately.... :-) Almost all of the difficult protections operate well below the track/sector or RWTS level. I would love to see an automatic boot tracer, but I'm not holding my breath. Since these disks cannot currently be imaged, the only way to get the information is to run it on a real Apple II--there a program can watch the data register shift in nibbles and reset the state machine in mid-nibble! And they aren't even really nibbles (of course anything read by a Disk ][ Controller *looks* like a nibble)! And you'd also need an external analyzer to see exactly what the timing is. -michael ******** Note new website URL ******** NadaNet and AppleCrate II for Apple II parallel computing! Home page: http://home.comcast.net/~mjmahon/ "The wastebasket is our most important design tool--and it's seriously underused." --- SBBSecho 2.12-Win32* Origin: Derby City Gateway (1:2320/0) SEEN-BY: 10/1 3 34/999 120/228 123/500 128/2 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/0 100 261/38 633/260 267 |
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