15 Dec 16 15:24, you wrote to me:
NB>>> into the code a bit. Hopefully nothing breaks, but I think I've
NB>>> managed to get what I wanted even though I didn't go about it the
NB>>> proper way. :)
ml>> can you post what you did/changed to get level 4 indicated for UTF-8?
NB> I did in my previous message to Tommi. It was hard coded to use level
NB> 2. I just changed it to use 4 instead. Unfortunately, this hack will
NB> only work in a UTF-8 only environment, meaning no translating on
NB> outgoing messages.
i did just now see that...
ml>> also, i just realized, how'd you get JAMNNTPd to accept UTF-8 in the
ml>> first place??
NB> I'm not sure what you mean? JamNNTPd has always accepted translations to
NB> UTF-8, just not from. For example, I can't translate this message to CP437
NB> from UTF-8.. but I don't ever see a reason to have to do that. I use
NB> "defaultpost UTF-8" as well as one single "post * UTF-8" with no
NB> translation table defined. My outgoing UTF-8 messages don't need
NB> translation.
i've never seen JAMNNTPd accept a UTF-8 post from a client... in fact, it
specifically refuses them on my OS/2 box... i've had to train my users that if
they see a certain message to open a menu on their client and make sure they
set the characterset to "Western" which is ISO-8859 one and then resend the
message... then it is accepted and they can be happy..
NB> Granted, translating from say CP437 to UTF-8 doesn't always work well
NB> either when it comes to line and box drawings,
it can be if they are properly pointed to their UTF-8 equivelents... the real
problem is going the other way but ...
NB> but if the message is indeed marked properly, and slrn utilizing
NB> iconv, I don't see why it wouldn't work. At this point I've noticed
NB> most stats postings or BBS ads with line/box drawings do not contain a
NB> CHRS kludge, therefore it's considered "unknown-8bit" and will not
NB> convert to UTF-8 via iconv or JamNNTPd's translations. Most of those
NB> posts go ignored anyways, so it's not a big deal.
yeah, i've seen a lot of that, too...
)\/(ark
Always Mount a Scratch Monkey
Do you manage your own servers? If you are not running an IDS/IPS yer doin' it
wrong...
... I'll be unstoppable when I get started.
---
* Origin: (1:3634/12.73)
|