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| subject: | Re: Needed : Apple //gs test subjects |
> The thing is, though, that with ADTPro I can at least launch the > program and then fiddle with settings to get it to talk to the GS. On the //gs side, the modem port should be set to all default settings. > As it stands at the moment I can't even get AGS to run. So how can I make > any changes to get it to talk with the GS when I can't get the program > to run in the first place. I'd almost think I have a "which came > first, the chicken or the egg" sort of problem here. Well, once the program starts, you'll get much more detail as to what it is doing while it's running -- it's pretty verbose. > Looking at the Java preferences, under Java Application Runtime > Settings, it is set to J2SE 5.0. If I need a new Mac and Leopard, then > I guess I won't be running AGS for some time. Well, not exactly -- it just means you have to add a few libraries to the classpath first when the full release comes out. Standard Java 5 should be fine for the beta. I realize the array of requirements needed to run this is a bit complex, so I'm working on making that easier to deal with next (basically, a launcher with saved settings). Again, make sure you're putting the full path to the games directory as part of the classpath (see the readme for an example) Can a mac user out there verify I didn't get the mac instructions incorrect? -B --- SBBSecho 2.12-Win32* Origin: Derby City Gateway (1:2320/0) SEEN-BY: 10/1 3 34/999 120/228 123/500 128/2 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/0 100 261/38 633/260 267 |
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