Hello mark,
On 12 Dec 16 16:21, mark lewis wrote to Nicholas Boel:
NB>> 1) Golded's area screen and message header's CP437 line drawings
NB>> don't display properly in a UTF-8 console.
ml> they will if you use the CP437 wrapper binary but then you lose full
ml> UTF-8 capability...
The whole point is to have full UTF-8 capability. A CP437 wrapper binary would
only ruin that.
NB>> 2) Most UTF-8 text is not displayed properly in Golded.
ml> understandable :)
NB>> 3) It will never be updated to support the above.
ml> it might but no one knows for sure...
I've been told by Stas as well as others that they wouldn't do it. So unless
someone comes out of the woodwork and makes it happen, I'm going to stick with
my hunch.
NB>> I'm looking for a solution that works well on my own system,
NB>> rather than using hacks and workarounds to things look like
NB>> they're working.
ml> ummm... wait... didn't you just describe the entire BBS behind the
ml> scenes operation?? WTH? :lol:
I'm not sure what you mean here. My BBS has nothing to do with this. Two
completely separate message bases at this point in time.
NB>> slrn seems to act quite a bit like Golded in regards to coloring
NB>> and basic movement, and when paired up with vim I seem to be able
NB>> to both read and write in my current locale while utilizing iconv
NB>> rather than old outdated character translation files that only
NB>> support 256 characters.
NB>> Lastly, why not? :)
ml> hehehehe :)
Just something else to tinker with. :)
Regards,
Nick
... "Не знаю. Я здесь только работаю."
--- GoldED+/LNX 1.1.5-b20160827
* Origin: thePharcyde_ distribution system (Wisconsin) (1:154/10)
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