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| subject: | Re: a no-frills A2 game server rip-off (using uthernet) |
Jonno Downes wrote: > So I got my netboot65 code to the point where there is a TFTP server > which can be queried for a list of files, and the file selected can be > d/loaded and executed. Neat! > To celebrate, I snarfed the games from the a2gameserver distro and > played a bunch of them via netboot65. Don't feel too bad -- I snarfed them off of the crunched games hdv distribution -- for the most part anyway. :-) > This is still really just a proof of concept, put out there in the off- > chance someone might want to hack on it a bit. It has the following > limitations: > - Uthernet must be in slot 3 > - Only single-load programs supported > - Only BRUNable files supported (i.e. not Applesoft or Integer BASIC) > - No more than 128 programs will be displayed in the menu > - no HGR font, starfield or plinkity plonkety "music" How much ram does the apple-side of it take? I found some games (night mission pinball being the worst) can clobber the loader if they are too large. That's why I relocate the serial logic to BEFF. Cool stuff Jonno! -B --- SBBSecho 2.12-Win32* Origin: Derby City Gateway (1:2320/0) SEEN-BY: 10/1 3 34/999 120/228 123/500 128/2 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/0 100 261/38 633/260 267 |
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