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echo: apple
to: comp.sys.apple2
from: lyricalnanoha
date: 2009-01-22 22:09:20
subject: Re: Apple Game Server - updates

On Thu, 22 Jan 2009, Oliver Schmidt wrote:

> On Wed, 21 Jan 2009 12:59:36 -0800 (PST), schmidtd
>  wrote:
>
>> It might be tricky locating the code on the Apple side.  It would have
>> to hide in a place where incoming code and ProDOS booting wouldn't
>> touch it.  There's two chunks to download... the ProDOS MLI and then
>> the ADTPro executable.  In between the two, we have to re-invoke the
>> minislave so it can pull in the second part.
>
> I've been looking for that in the ADTPro sources but couldn't find how
> the ProDOS MLI bootstrapping is done. I'd appreciate info on that (or
> where to find info).
>
>> Anyway, yes, interesting enough to pursue. :-)
>
> Great, then'll do it - whenever I get to it...
>
>> (Sorry, BLuRry, for
>> hijacking your thread...)
>
> Full ACK.
>
> Best, Oliver
>
>

I've done something similar but differently...

I'd "freeze" the image of ProDOS on the LC and  the system page (I should 
do this better and make a new system page instead) from a ][+, wrap it 
around basic.system and run them as a single file

*HIDES*

-uso.
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