TIP: Click on subject to list as thread! ANSI
echo: jdssoft
to: All
from: John Dailey
date: 2004-01-27 08:24:00
subject: Stuff stuff and more stuff

Thought I'd reply to everyone in one message since telnet isn't as 
fast as I'd like :)
 
Scott: Same girl :)  Anti-cheating is well above linux on the lit of 
priorities too.  First on the list has been to get the doors compiled 
as a 32bit app though.
 
Today is a really cool day though.  I've FINALLY gotten my door 
library ported and working under Windows.  I've even got a door that 
I never released running as a 32bit telnet door under synchronet 
without any major rewriting (outside of the doorkit).  It may not eem 
like much, but it's a big deal.
 
This doorkit isn't the same one used by the SR products 
unfortunately, but it is the backbone under Dungeon Master.  I wanted 
to get it working first because it's my own code and porting the SR 
games has proven to be... very challenging.
 
The upside is porting my doorkit first has helped me figure out a lot 
about 32bit console apps and will speed along the work I've already
started with the other doors.
 
Anyway, gotta run.  I'll try to stop back again soon.


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