TIP: Click on subject to list as thread! ANSI
echo: apple
to: comp.sys.apple2
from: calibrator
date: 2009-02-04 13:17:24
subject: Re: Seeking reverse-engineers - Apple II VisiCalc

On 4 Feb., 06:13, nem  wrote:
>
> If the DC had been allowed to continue for longer, it probably would not
> have been competitive with the PS2.

Electronics Arts didn't support the DC which was pretty lethal
for an all-around platform in the western hemisphere, Namco
quickly abandoned the platform (after the terrific Soul Calibur!)
and Square never even tested the waters. The DC isn't really
known as a RPG platform, too.
Lots of western games were conversions, too, and not many
exclusives were published.

The DC had a good year and a half - at least in the USA and
with the critics - with some great titles, especially from Sega.
But long before they announced that they will abandon the
the support (and hardware development altogether) it was
clear that the DC was doomed.

> Releases of Japanese games in Europe have always been spotty
> because of the need to convert them for PAL.

True - and even majors like Square with their premium titles
like the Final Fantasy series sucked at it as they didn't put
much effort into it.
That's why international video standards (like 1080p) are so
important.

> I believe it was "Makin' Waves".

Thanks - I will check this some time!

bye
Marcus
--- SBBSecho 2.12-Win32
* Origin: Derby City Gateway (1:2320/0)
SEEN-BY: 10/1 3 34/999 120/228 123/500 128/2 140/1 222/2 226/0 236/150 249/303
SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119
SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700
SEEN-BY: 2320/100 105 200 2905/0
@PATH: 2320/0 100 261/38 633/260 267

SOURCE: echomail via fidonet.ozzmosis.com

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.