TIP: Click on subject to list as thread! ANSI
echo: cbm
to: HARRY POTTER
from: YOUR NAME
date: 2016-01-31 13:37:00
subject: Re: ATARI is crap!

In article ,
Harry Potter  wrote:
> On Saturday, January 30, 2016 at 4:05:39 PM UTC-5, Your Name wrote:
> >
> > Yep, the good ol' days of programming, when you had a whopping 1K of
> > RAM to play with, so had to program efficiently ... unlike these days
> > of lazy, over-bloated, inefficient code.  :-(
> >
> > Write the "Hellow World" program on a VIC 20 BASIC and it takes up a
> > few bytes. Write it on a modern computer in something RealBASIC, build
> > the application, and it takes up a megabyte or more, thanks mostly to
> > all the pointlessly included libraries that aren't even needed.
>
> I agree totally!  Optimize a modern game for speed by 30%, and you will be
> able to do 30% more special effects on a certain computer or the same on a
> 30% slower computer, so optimizing can *still* help.  :)  Just my opinion.

Games are one of the few places that code is still optimised, at least
to some degree and only really for speed ... but you'll notice that
older hardware gets kicked out of the recommended specs pretty quickly
and only the "latest and greatest" hardware is supported.

--- SoupGate-Win32 v1.05
* Origin: Agency HUB, Dunedin - New Zealand | FidoUsenet Gateway (3:770/3)

SOURCE: echomail via QWK@docsplace.org

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.