On Saturday, January 30, 2016 at 4:05:39 PM UTC-5, Your Name wrote:
> Yep, the good ol' days of programming, when you had a whopping 1K of
> RAM to play with, so had to program efficiently ... unlike these days
> of lazy, over-bloated, inefficient code. :-(
>
> Write the "Hellow World" program on a VIC 20 BASIC and it takes up a
> few bytes. Write it on a modern computer in something RealBASIC, build
> the application, and it takes up a megabyte or more, thanks mostly to
> all the pointlessly included libraries that aren't even needed.
I agree totally! Optimize a modern game for speed by 30%, and you will be able
to do 30% more special effects on a certain computer or the same on a 30%
slower computer, so optimizing can *still* help. :) Just my opinion.
--- SoupGate-Win32 v1.05
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