| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | sot/eot 2/2 |
(Continued from previous message) Nope, it doesnt often work like that. And all that is doing is talking about how robust the code is, particularly to the inevitable variations in the data its working on. Really good code is often the result of an inspiration on an approach which really is intrinsically bullet proof, particularly WRT the alg. Some approaches are bullet proof, others arent. BL> Bugs are mostly oversights, not errors in the computer itself. Yes, the vast bulk of them are indeed silly stuff which when you can focus on the area which is stuffing up your reaction is 'shit, how fucking obvious, what a dill'. Not all tho. There is a whole class of problem found in the testing stage where you just assume a particular alg is viable and it just plain aint, you have had a brain fart and havent considered one possibility which actually does occur in the real data being processed. And at times that makes the alg totally unusable. There are ALSO a few which really are due to the machine. That Pentium bug is an example of that. Computers are far far more complex than any other electronic device and they inevitably always have imperfections which can at times fang your arse severely. BL> With more complex code, I would concede your point. A PKT>QWK is plenty complex enough to see the problem. Even a PKT joiner can be, tho usually isnt. --- PQWK202* Origin: afswlw rjfilepwq (3:711/934.2) SEEN-BY: 690/718 711/809 934 @PATH: 711/934 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.