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Michael Grant wrote in a message to Bo Simonsen: MG>> There's already been some improvements in the Squish code, and I MG>> am hoping that there will be a removal of the Squish read/write MG>> buffer limit for 32-bit environments. I sure could use an MG>> improved version of Squish/Win32 right now, as my system is pretty MG>> complicated and I have quite a ways to go before I can switch MG>> everything over to Linux. BS> By boss is a old squish user, he told about the buffer problem, BS> if a line BS> had more than 512 charecters, Squish didn't read the rest.. And it was BS> very problematic because he did have over 200 points, and many links BS> too.. MG> The upper write limit is 128k in the 32 bit version. Isn't that a MG> bit more than 512 characters? MG> Hpt has proven that Squish doesn't need this limit in 32-bit MG> environments, because it's Squish compatible and it doesn't have MG> the limit. It'll process anything as long as you have enough memory MG> on your system. Heh. This reminds me of a few years back, I was involved in this othernet, and somebody in there was running software that would, from time to time, crash rather spectacularly. Not only would it crash, but when it did, the system would somehow end up with a packet file in the outbound and that file was *huge* to start with. I remember getting hit by one that was over 5 meg! If the sysop didn't catch the problem, it'd somehow recirculate and the next copy would be bigger, and bigger, and... Biggest one I ever saw here was 8M+. It's a wonder and a testament to how robust most of the software in use is that the mail handling and so forth along the way didn't choke on this stuff. ---* Origin: TANSTAAFL BBS 717-838-8539 (1:270/615) SEEN-BY: 633/267 270 @PATH: 270/615 150/220 379/1 106/1 2000 633/267 |
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