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| subject: | Re: [trekcreative] Re: A difference which makes no difference? |
To:
From: "Tim Morgan"
Reply-To: trekcreative{at}yahoogroups.com
> This is why, In Jay-Trek, I generally avoid these issues like the plague.
> Trerk as a setting has several fault lines and romping on any of them
could
> damage past feeling useful.
Quite. Another is "just how fast is warp speed, really?" There
are more, and though all should be avoided as much as possible, some could
be dealt with in a limited way and the universe would survive.
Tim
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