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| subject: | Writing a pixel in VGA 640x480x16 m |
Can anyone tell me how to write a pixel directly to the video memory
in VGA 640x480x16 mode, i know how to do it in 320x200x256 but
my attempts to adapt it to work in 640x480x16 have failed, below is the
function I have been using in 320x200x256 mode:
char far *screen=MK_FP(0xA000,0);
void SetPoint(int x, int y, int c)
{
*(screen + (y * 320) + x) = c;
}
Thanks,
Owen Kaluza
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