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| subject: | self-destruct |
On 11 Apr 97, Kevin Campbell wrote to Paul Wankadia -- > I'm wondering how to, from an object's constructor, to self-destruct. > E.g. if there is some kind of error, the object will NOT be created. KC> Overload the new operator. Oh crikey ... KC> If the object is created, return a pointer to it, else return NULL. ... but a good idea, IMO. Just tell me how to DO that ... --- PPoint 2.00 ---------------* Origin: Junyer's Workshop (3:640/772.3) |
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